Dec - JanMedia & Entertainment8IN MY OPINIONA NEW ERA FOR ANIMATION David Prescott, SVP Creative Production, DNEG AnimationByA s the animation industry and wider world begin to emerge from the Covid-19 pandemic, we stand on the cusp of a second golden era of animation. Producers and studios have had to radically rethink the way production flows and artists work. Almost overnight, studios across the world emptied into countless bedrooms and home offices. TV and film production had long been a hold out to the trend of working from home - the technology was there, but studios were always reassured by the certainty and security of the usual, centralised setups.Animation has always relied on creative workforces and collaboration between different artists, both in imagining new scenes and the new technologies or processes to bring those scenes to life. Under lockdowns and with remote working, there were real fears that collaboration could be lost. What nobody expected was that by isolating everyone, suddenly nobody felt isolated.At DNEG, we were up and running in a matter of weeks. There was no longer a barrier to collaboration between Montreal or London, Chennai or LA in the same way: everyone was now separated whether by twenty minutes down the road, or by eight hours on a plane, and we quickly found routes around that separation.For many of our teams, the pandemic furthered inter-studio collaboration; it didn't feel weird that one artist was joining a meeting by video call, because everyone was doing that. The pandemic has made us more connected, and new ways of collaboration and more flexibility for artists are here to stay. With more connection and more opportunity to collaborate, we can work more creatively to produce content, and find new ways of realising the vision of filmmakers in our work. We've embraced the use of Bluescape as a whiteboard tool to plot out different ideas, and developments like that wouldn't have been possible without DNEG's world-leading tech.Advances in technology haven't just impacted the way artists work together, but the way we work with filmmakers. We're beginning to explore the possibilities of new technology like Epic David Prescott
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