OCTOBER - 2022Media & Entertainment6Managing EditorPamela MorganEditorial StaffDerek James Frank CollinsJem ElizabethShirley FaithVisualizerJohnThe future of the cinema tech industry is heading toward the metaverse, providing viewers and audience access to virtual interconnected digital environments. Leading edge technologies such as AI, augmented reality, and virtual reality (VR) are propelling filmmakers and media companies to develop authentic 3D animations, graphics, fiction, and fantasy movies with never-before-seen convenience. Real-time rendering, 3D pre-visualization, and advanced camera and audiovisual technologies have upended the way of present-day filmmaking.On account of these proactive advancements, the global cinema tech market is forecasted to be worth $169.68 billion in 2030, as per the latest market analysis reports. The reports identify the market to witness a growth spike at a CAGR of 7.2 percent during the forecast period. The market growth is primarily attributed to the rising popularity of 3D movie screens providing a VR experience and new marketing and distribution platforms such as IPTV, DTH, and digital cable. The increasing global consumer spending on cinema and the popularity of OTT streaming platforms are also augmenting industry growth.This edition of Media and Entertainment Tech Outlook highlights how futuristic technologies play a crucial role in the cinema tech space in enhancing the viewer experience and taking the guesswork out of filmmaking. The edition features thought leadership articles from Donna Ketler, VP of Content and Capabilities Platform at Wiley, who sheds light on combatting content piracy and cyber threats in the content publishing industry. It also highlights the invaluable insights from JP Evangelista, SVP of Content, Programming and Marketing at Vevo, who talks about the significance of delivering entertainment that resonates across audience identities and screens.Along with these critical insights from industry experts, the edition features Easy-Ware, a comprehensive CRM solutions provider, assisting firms in implementing online concession sales, ticketing for streamed content, social distancing seating, and vaccination tracking activities.We hope this edition shows you the path to finding the most appropriate cinema tech solution provider that will assist you with the industry-best approaches to bring fresh dimensions to delivering the new-age cinematic experience.Let us know your thoughts!EditorialHeralding the New Age of CinemaPamela MorganManaging Editoreditor@mediaentertainmenttechoutlook.comEmail:sales@mediaentertainmenttechoutlook.comeditor@mediaentertainmenttechoutlook.commarketing@mediaentertainmenttechoutlook.com OCTOBER 2022 Vol 04 - Issue 05 Published by ValleyMedia, Inc. To subscribe to Media & Entertainment Tech OutlookVisit www.mediaentertainmenttechoutlook.com MEDI & ENTERTAINMENTTech OutlookCopyright © 2022 ValleyMedia, Inc. All rights reserved. Reproduction in whole or part of any text, photography or illustrations without written permission from the publisher is prohibited. The publisher assumes no responsibility for unsolicited manuscripts, photographs or illustrations. Views and opinions expressed in this publication are not necessarily those of the magazine and accordingly, no liability is assumed by the publisher thereof.Disclaimer : * Some of the Insights are based on our interviews with CIOs and CXOs
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