How Technology Revitalizes Media and Entertainment Industry?

Media Entertainment Tech Outlook | Tuesday, November 12, 2019

The ever-evolving technologies play a crucial in revolutionizing the media and entertainment industry, proving to become an unavoidable factor for future growth. 

FREMONT, CA: The advantages of evolving technologies are marking a significant impact on the present media and entertainment industry. With the different streaming facilities, the sector experiences tectonic variation in the way independent projects are funded, especially for selling independent projects while practicing international rights. The emerging online streaming video-based services accelerate the rapid adoption of other streaming services. These new streaming services require exclusive rights for different territories throughout the world, typically for a flat fee, with no back-end payment. This kind of system is helpful for independent film producers. It avoids the necessity to pay for a theatrical launch of their content as it is irrelevant to push for the print and advertising funds that must support a theatrical release. These types of arrangements are for global distribution of content, which is again, great for independent producers as anyone having streaming services can access their projects.

One of the outcomes of this type of approach leads to disrupt the financial upside for the independent producer. The growth of virtual multichannel video programming distributors aggregated content over the internet as compared to conventional MVPDs. There are many major MVPDs, which offer live streaming content similar to the major broadcast and cable channels. By the lowering of cost and reducing the packages of channels, the virtual content delivering services boosts the market in various ways. The MVPDs allows the content providers to reach individuals without the cable services in their field but are interested in cord-cutting.

The increasing concern of the industry for the adoption of immersive VR experiences is providing engaging content which is attractive to the viewers. VR is undoubtedly recommended as the technology holds the potential to puts a new understanding of viewers' minds for participation. Putting viewers at the core of events develops a feeling of direct engagement with the content, which also contributes to fixing the damaged trust and customer-relationship. In the M&E world, AR technology is already used for content delivery. AR charms those viewers who prefer to explore the world and encounter action with real-life experiences. This acts as a promising start for the news business as AR is already well accessible, among the viewers in the form of motion pictures, television, and different applications. As, the concept is already well-accepted by the audience, the capabilities of AR to augment the relevant elements of the environment while subsiding the unnecessary ones help the content developers can create convincing content.

Digital downloading and streaming service providers must strategy the production and licensing of movies and television programs. Digitalization modifies each aspect of business for the media and entertainment businesses. As the content offerings and customer consumption are emerging, challenges to utilize the established accounting standards for enterprises are the modern business models. Content is a significant driving factor for draws the viewers' attention. With the growing services from content providers through streaming platforms, content publishers are facing numerous problems to attract consumer’s attention. The winners for meeting customer needs to focus on developing relevant content, enhancing brand identity, and adopting to fickle customer demands quickly. The media and entertainment industry never wait for utilizing innovative technology and reach out to their audiences.

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